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Stations in Helium Rain are places where players may trade resources, upgrade their ships and get contracts.

List of stations[ | ]

There are 21 types of stations. Characteristics cited below are for lvl 1 stations.

Name Description Production Cycle Storage
Farm Farms are essential to life in space. They produce food for the population. 10 credits + 1 C + 1 Fuel + 1 H2O -> 6 Food in 1 day 400 C (I)
400 Fuel (I)
400 H2O (I)
400 Food (O)
Solar Power Plant Converts water into fuel through electrolysis. 10 credits + 5 H2O -> 10 Fuel in 1 day 2k H2O (I)
2k Fuel (O)
Fusion Power Plant Converts water into fuel through electrolysis. Uses a nuclear fusion tokamak. 10 credits + 100 H2O + 1 He-3 -> 200 Fuel in 5 days 10k H2O (I)
10k He-3 (I)
10k Fuel (O)
Habitation Center Habitation are orbital homes built for a few families. They are essentials to population growth. None 200 Food (I)
200 Fuel (I)
200 Tools (I)
200 Electronics (I)
Ice Mine An orbital mine built to extract water ice from an asteroid. It requires central slot in complex. 100 credits -> 10 H2O in 1 day 4k H2O (O)
Iron Mine An orbital mine build to extract iron from an asteroid. It requires central slot in complex. 10 credits + 1 Fuel -> 2 FeO in 1 day 400 Fuel (I)
400 FeO (O)
Silica Mine An orbital mine build to extract silica from an asteroid. It requires central slot in complex. 10 credits + 1 Fuel -> 2 SiO2 in 1 day 400 Fuel (I)
400 SiO2 (O)
Steelworks Steelworks refine iron oxyde into steel. 10 credits + 2 FeO + 4 H2 + 1 Fuel -> 6 steel in 1 day 1.6k FeO (I)
1.6k H2 (I)
1.6k Fuel (I)
1.6k Steel (O)
Tool Factory This station produces every kind of tool, from the basic wrench to a high-end hull production tools. 10 credits + 1 Steel + 1 Plastics + 1 Fuel -> 6 Tools in 1 day 1.2k Steel (I)
1.2k Plastics (I)
1.2k Fuel (I)
1.2k Tools (O)
Foundry Foundry produce Tech products, which are used for spacecraft construction. 50 credits + 2 SiO2 + 4 H2 + 5 Fuel -> 10 Electronics in 5 days 2k SiO2 (I)
2k H2 (I)
2k Fuel (I)
2k Electronics (O)
Hydrogen Pump Station A pumping station that extracts hydrogen from Nema's atmosphere. 10 credits + 1 Fuel -> 8 H2 in 1 day 1.6k Fuel (I)
1.6k H2 (O)
Methane Pumping Station A pumping station that extracts methane from Nema's atmosphere. 10 credits + 1 Fuel -> 8 CH4 in 1 day 800 Fuel (I)
800 CH4 (O)
Helium Pump Station A pumping station that extracts helium from Nema's atmosphere. 100 credits + 1 Fuel -> 10 He-3 in 1 day 400 Fuel (I)
400 He-3 (O)
Carbon Refinery The carbon refinery produces raw carbon from methane. 10 credits + 1 CH4 + 1 Fuel -> 2 C in 1 day 200 CH4 (I)
200 Fuel (I)
200 C (O)
Plastics Production Plant The plastics refinery produces plastics compounds from methane. 10 credits + 1 CH4 + 1 Fuel -> 8 Plastics in 1 day 400 CH4 (I)
400 Fuel (I)
400 Plastics (O)
Arsenal Arsenal produce fleet supplies, which are necessary to resupply and repair fleets after a battle. 10 credits + 1 Fuel + 1 Steel + 2 Plastics -> 20 FS in 1 day 1k Fuel (I)
1k Steel (I)
1k Plastics (I)
1k FS (O)
Shipyard Shipyards are large stations that build other spacecrafts. It requires central slot in complex. Depends on the ship 5k Fuel (I)
5k Steel (I)
5k Plastics (I)
5k Tools (I)
Station Complex A station complex is a core on which stations can be built. removing the need for ships to resources. Some stations can only be built on the central slots. None 12 slot

2 central slot

Trading Hub A trading hub that enables various ship to dock, trade and communicate. It also acts as storage. None 6x5k Any Ressource
Repair Outpost Supply outposts are small stations used for fleet refuelling. None 500 FS (I/O)
Research Station Research stations host teams of scientists working to advance technological knowledge. 100 credits + 1 Fuel + 1 Tools + 1 He-3 -> 1 research in 1 day 500 Fuel (I)
500 Tools (I)
500 He-3 (I)
Orbital Telescope Long-range observation platform used to discover other areas. 5000 credits + 100 Fuel + 100 He-3 -> sector in 60 days 2k Fuel (I)
2k He-3 (I)
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