Version history

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This is the Version history for Helium Rain:

Early Access 05/09/17[edit | edit source]

Gameplay changes[edit | edit source]

  • Allow manual docking with anticollision enabled
  • Add colinearity test on manual docking

Bugs fixed[edit | edit source]

  • Fix cut text on cockpit screens
  • Fix anticollision while docking
  • Fix UI cut in square or vertical resolutions

Early Access 03/09/17[edit | edit source]

Graphics & UI[edit | edit source]

  • All stations now feature a larger, improved design
  • Improve cockpit fonts
  • Improve rendering quality to minimize aliasing
  • Improve rendering quality of the sun

Gameplay changes[edit | edit source]

  • Reduce turn rate of heavy AI ships to avoid to disturbing turret aiming
  • Make Miner's home visible at game start to allow access to steel
  • Make the player start with one free technology
  • Allow order of one heavy ship and one light ship at shipyards
  • Clarify contract expirations
  • AI player ships now only attack stations with the "attack stations" tactic
  • Telescopes now warn when no sector is left to be found

Bugs fixed[edit | edit source]

  • Fix many cases of indirect reputation loss
  • Fix trade route loading operation using only one ship
  • Fix contract buyer unable to buy the contracted resources
  • Fix anticollision issues in Blue Heart
  • Fix menu deadlock when building a station in the current sector with ship in reserve
  • Fix weapon swap unauthorized for barely damaged ships
  • Fix attack notification with 0 fleet
  • Fix AI upgrading stations during contracts on these stations
  • Fix building rate of habitations by AI
  • Fix resource consumption estimate of shipyards
  • Fix reputation shame mechanism
  • Fix company combat value acting up
  • Fix bad Thera thrust value
  • Fix immediate sector exit when flying a repaired ship
  • Fix incorrect construction values for Tokamaks
  • Fix crash when researching sectors with a telescope
  • Fix negative population
  • Fix AI trade bug leading to economy freeze

Early Access 27/08/17[edit | edit source]

Gameplay changes[edit | edit source]

  • Complete overhaul of shipyards to add a production queue. Spacecrafts are now built in the order they arrive so that expensive ships can be built.
  • Prevent end-game alliances against the player. Building up a large military force is still subject to slow loss of reputation, but AIs are no longer compelled to attack the player with no provocation. AI companies can still ally against another AI company that places itself in a dominant position.
  • Manual docking has much more speed control, more accurate docking computer, lower grabbing threshold on L ships
  • Trade route deals will now only offer actual deals that make some amount of sense
  • Prevent generation of trade quests if the player has zero cargo space
  • Make meteorites spawn closer to reduce chance of being outside sector
  • Reduce combat points of weapons to better reflect the impact of upgrades
  • Reduce nerf ratio of companies so that they handle more of the economy

Bugs fixed[edit | edit source]

  • Fix crash when AI docks early in the loading with no player ship spawned
  • Fix Tokamak station not producing fuel
  • Fix "max quantity" slider acting up in the trade route menu
  • Fix research level appearing as more than what exists
  • Fix joystick keys not appearing for the bindings they've been set to
  • Fix color picker resetting to "round" colors
  • Fix docking helpers on L ships
  • Fix meteorite quests displaying empty when the station is destroyed
  • Fix out-of-screen in some resolutions
  • Fix stations pushing bank account to negative values
  • Fix a collection of trade bugs
  • Fix cut text on technology menu, trade route menu
  • Fix bad station count in the sector menu
  • Fix fighting tutorial
  • Fix research station tutorial

Graphics & UI[edit | edit source]

  • Headlights now more powerful
  • Fix heat artifacts on Anubis FP view
  • Make debris densities slightly higher
  • Make some menus work better in very wide apect ratios
  • Make speed reticles more visible on HUD
  • Make stations show up as stations in the spacecraft menu
  • Make nose icons a bit larger
  • Better confirm travel text
  • Fix lots of typos and translation issues

Early Access 25/08/17[edit | edit source]

Gameplay changes[edit | edit source]

  • Nerf meteorite damage to stations
  • Make autopilot dock at target if a station is selected

Bugs fixed[edit | edit source]

  • Fix water not in drop list in the trade route menu
  • Fix fleet selection in the sector menu
  • Fix joystick buttons unusable as bindings
  • Fix joystick bindings not saved
  • Fix horizontal hat of joystick ignored
  • Fix virtual scroll registering as a real key in settings menu
  • Fix docking guides disappearing
  • Fix spread between Solen and docks
  • Fix Orca cockpit cut at high FOV
  • Fix Atlas freighter having damaged cooling at full health
  • Fix French translation
  • Fix wrong tech for research stations in tutorial
  • Fix vertical artifacts in drop lists in the color panel
  • [tentative] Fix rare crash when selecting docking option

Graphics & UI[edit | edit source]

  • Rework sector exiting to clarify what happens
  • Better resource & economy menus
  • Show where ships are built on the orbital map
  • Add station, ship count to trade routes
  • Add gamma settings, input sensitivity setting
  • Make RCS effects more agressive in reaction times
  • Make the sky slightly dynamic
  • Make Hela slightly better-looking

Outstanding issues[edit | edit source]

Early Access 22/08/17[edit | edit source]

New features & content[edit | edit source]

  • Special characteristics of stations are now shown in UI & HUD : shipyard, station in construction, contract objective, and so on.
  • New trade route menu that features hints on where to buy or sell resources
  • New alternative gamepad bindings to turn with the left stick and move with the right one

Gameplay changes[edit | edit source]

  • Change gamepad bindings : shoulder pads now mapped to speed, left stick to lateral movement, thumbsticks to roll.
  • Don't show the docking computer if the dock isn't on screen
  • Remove research level 3 technology from technology tutorial
  • Enable fleet orders from the wheel menu on all military ships
  • Add BH habitations to target objective during pendulum contract
  • Highlight the mine to dock at during the navigation tutorial

Bugs fixed[edit | edit source]

  • Fix crash on shipyard building
  • Fix trade route not perfoming operations correctly when there is more than one ship in the assigned fleet
  • Fix some drop lists always showing the first item
  • Fix a number of typo errors
  • Fix Blue Heart collision boxes

Graphics & UI[edit | edit source]

  • Upgrade company icons & colors
  • Tweak lighting to reduce artifacts on large stations
  • Remove atifacts at night on Hela
  • Add tabs to the settings menu
  • Show reduction of production in spacecraft info
  • Center mines in the inspect menu
  • Remove resource price list from the trade menu as it was confusing
  • Hide notification counter while flying

Outstanding issues[edit | edit source]

Early Access 20/08/17[edit | edit source]

New features & content[edit | edit source]

  • Full support for gamepad & joystick
  • UI scaling at high resolutions
  • Field-of-view setting
  • Key bindings to cut speed, start a trade

Gameplay changes[edit | edit source]

  • Nerf the collision alarm to a more aggressive threshold
  • Show scanning screen instead of docking computer when both are active
  • Reduce the number of waypoints in tutorial
  • Undocking now gives the player control much faster

Bugs fixed[edit | edit source]

  • Fix blinding effects on the Solen freighter
  • Fix notification counter
  • Fix conflict with Steam VR
  • Fix some conflicting inputs
  • Fix collision risk when AI ships undock
  • Fix trade route quantity limit
  • [tentative] Fix multiple joysticks merged as one
  • [tentative] Fix some crashes

Graphics & UI[edit | edit source]

  • The rings of Nema are now slightly bluer
  • Make company icon selection easier to understand
  • Add gamepad input map to the settings menu

Outstanding known issues[edit | edit source]

  • We are aware of a number of game crashes. Please report them on the bug tracker at http://dev.helium-rain.com - be sure to provide the crash dump as outlined on that page. We will be issuing a second hotfix when the issues are resolved.
  • Take a look at the bug tracker to see what's coming in the next patch : http://dev.helium-rain.com/versions/23 .

Early Access 18/08/17[edit | edit source]

This is the first public release in Early Access. Sorry tramb, you're getting another download today. Enjoy the game !

Gameplay changes[edit | edit source]

  • Add notification if a trade route is locked by a danger in the destination sector

Bugs fixed[edit | edit source]

  • Fix recovery to avoid being stranded
  • Fix missing step in tutorial

Graphics & UI[edit | edit source]

  • New design for the Atlas freighter
  • Upgrade rendering quality for the Solen freighter & Orca bomber
  • Upgrade hull detail with a nicer pattern
  • Change Fleet Supply icon to remove non-localized text

Previous versions (Beta)[edit | edit source]

Go to the Beta history here.